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Toby R
2 discussion posts
I have created a voice command profile for a game called NASCAR Racing Season 2003. In order to choose which tires you want to change during your pit stop, you must cycle through the options with one key (SpaceBar). There isn't any other key that will affect (Like clear or reset) your current selection. The only consistent part is that it is set to all tires by default.

This is my current solution, but it requires two seperate commands to be spoken.

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User says "Clear Blank Tires" then "Add Blank tires"
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My goal is to have the user say only one command

Heres one possible solution I have so far...
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State 1 (No Tires)
State 2 (Left Tires)
State 3 (Right Tires)
State 4 (All Tires)

The game starts you in state 1. I need a voice command that will do the following... If state = "x", press space bar "y" times, state = "z"

Voice Command: Left Tires - If state = "3", press space bar "3" times, state = "2"
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I can also fix this issue if one of the following options is possible

A) Disable/Re-enable certain commands when a command is used
B) Disable/Re-enable certain groups when a command is used
Mar 14, 2019 (modified Mar 14, 2019)  • #1
Jon Tackabury (BFS)'s profile on WallpaperFusion.com
Hi Toby, this should be possible. Give us a few days to take a look at it and come up with a script for you.
Mar 18, 2019  • #2
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DAB42
31 discussion posts
I always try to return to home position.So if I tab over 3 spaces then press key I tab back 3 spaces to home position before I leave the command.
Mar 26, 2019  • #3
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Toby R
2 discussion posts
Jon - Appreciate the gesture, any updates?

Dab - I understand what you mean, but it wouldnt work out for this scenario. The issue is the menu cycles, so resetting to "home" could only be possible if you know what selection the user is currently on :(

I do however use your strategy for fuel and it works like a charm ;)
Apr 8, 2019  • #4
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Sorry for the very long delay on this, Toby. Unfortunately it doesn't look like this is something we'll be able to provide at the moment, sorry. We're hoping to add state tracking to VoiceBot in the future though, so if/when we're able to do that, then this should be possible.

Thanks!
Oct 4, 2019  • #5
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