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PabloMartinez's profile on WallpaperFusion.com
This script allows to recognize a speech after it has started. That can be used in a variety of situations, such as adjusting the volume of the sound, adjusting the brightness of the monitor, making any selection from two and more options, and many more.

Code

using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Speech.Recognition;
using System.Speech.Recognition.SrgsGrammar;
using System.Xml;
using System.Xml.Linq;

// Add to references
// | System.Xml.Linq.dll | System.Core.dll | C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\v3.0\System.Speech.dll

public static class VoiceBotScript
{
    public static void Run()
    {
        // Depending on the type you want, set the return type. E.g. <string> or <float> or <int> or other.
        var recogResult = SrHelper<int>();
        
        // Show\Say what recognize. Need for feedback. Can be removed.
        ///BFS.Dialog.ShowMessageInfo(recogResult.ToString(CultureInfo.InvariantCulture));
        // or
        BFS.Speech.TextToSpeech(string.Format("I recognized {0}", recogResult));

        // your code goes here
    }

    private static T SrHelper<T>()
        where T : IConvertible
    {
        // Set Path to file
        var pathToFile = @"C:\VBotFiles\Recognizer\";

        // Set file name
        var fileName = "Volume";

        // Set your recognition language. Support languages: en-GB, en-US, de-DE, es-ES, fr-FR, ja-JP, zh-CN, zh-TW.
        // Selected language pack must be installed.
        var culture = new CultureInfo("en-US");
        
        // Check whether the selected culture is installed for selected speech recognition.
        if (!TestInstalledLanguages.TestLanguages(culture))
            return (T)Convert.ChangeType(null, typeof(T));
        
        // If the recognition does not recognize the first time set the flag to true
        // and set the number of recognition tries
        var flag = false;
        var maxTries = 3;
            
        // Set the range
        var rangeStart = 0;
        var rangeCount = 100;

        // Create list with range 0-100. Ex. for set volume in audio app.
        ///var valList = Enumerable.Range(rangeStart, rangeCount).ToList();

        // or create list with range 0-10-20...100
        var valList = Enumerable.Range(rangeStart, rangeCount + 1).Where(x => x % 10 == 0).ToList();

        // or create string list
        ///var valList = new List<string>
        ///{
        ///     "Add", "the", "recognition", "commands", "you", "want"
        ///};

        var ext = ".xml";
        var fullFileName = fileName + ext;
        
        // Open\save srgs file
        var srgsFile = SrgsDocumentCreator.GetSrgsFile(pathToFile, fileName, fullFileName, culture, valList);

        // Get recognition result
        var result = SpeechRecognition.Recognition(srgsFile, culture, flag, maxTries);
        
        // Return a nullable type not default(T)
        if (string.IsNullOrEmpty(result))
            return (T)Convert.ChangeType(null, typeof(T));

        return (T)Convert.ChangeType(result, typeof(T));
    }
}

// Speech recognition. Initialize SpeechRecognitionEngine with selected language and return recognition result.
internal class SpeechRecognition
{
    public static string Recognition(string srgsFile, CultureInfo culture, bool flag, int maxTries)
    {
        RecognitionResult result;
        var recogResult = string.Empty;
        var sre = new SpeechRecognitionEngine(culture);
        var grammar = new Grammar(srgsFile);
        var tries = 0;

        sre.LoadGrammar(grammar);
        try
        {
            sre.SetInputToDefaultAudioDevice();
            
            if(flag == false)
            {
                result = sre.Recognize();
                
                if (result != null)
                    recogResult = result.Text;
                else
                    BFS.Speech.TextToSpeech("I can't recognize what you say.");
            }
        
            // If the recognition hasn't been successful the first time, try more.
            do
            {
                result = sre.Recognize();
                
                if (result != null)
                {
                    recogResult = result.Text;
                    break;
                    
                }
                tries++;
                BFS.Speech.TextToSpeech("I can't recognize what you say. Please try again");
                continue;
            }
            while (tries < maxTries);
        }

        catch (Exception ex)
        {
            BFS.Dialog.ShowMessageError(ex.Message);
        }

        finally
        {
            sre.UnloadGrammar(grammar);
        }

        return recogResult;
    }
}

// Create Srgs file
internal class SrgsDocumentCreator
{
    public static string GetSrgsFile<T>(string pathToFile, string fileName, string fullFileName, CultureInfo culture, List<T> valList)
    {
        // Check directory exist
        if (!Directory.Exists(pathToFile))
            Directory.CreateDirectory(pathToFile);

        var srgsFile = Path.Combine(pathToFile, fullFileName);

        // Check file exist and xml:lang value equals selected culture
        if (File.Exists(srgsFile))
        {
            var xDoc = XDocument.Load(srgsFile);
            if (xDoc.Root != null && xDoc.Root.FirstAttribute.Value == culture.Name) 
                return srgsFile;
        }

        // Create SrgsOneOf
        var values = new SrgsOneOf();

        // Add SrgsItem to SrgsOneOf
        foreach (var val in valList)
            values.Add(new SrgsItem(val.ToString()));

        // Create root rule
        var ruleVolume = new SrgsRule(fileName, values) {Scope = SrgsRuleScope.Public};

        // Create SrgsDocument with selected culture
        var srgsDoc = new SrgsDocument {Culture = culture};

        // Add rules to document
        srgsDoc.Rules.Add(ruleVolume);

        // Set document root
        srgsDoc.Root = ruleVolume;

        // Save created srgsDoc to xml file
        var xmlWriter = XmlWriter.Create(srgsFile);
        srgsDoc.WriteSrgs(xmlWriter);
        xmlWriter.Close();

        return srgsFile;
    }
}

internal class TestInstalledLanguages
{
    public static bool TestLanguages(CultureInfo culture)
    {
        // Compare the selected speech recognition language with the installed
        var info = SpeechRecognitionEngine.InstalledRecognizers()
            .FirstOrDefault(x => string.Equals(x.Culture.Name, culture.Name, StringComparison.InvariantCultureIgnoreCase));

        if (info != null)
            return true;
        BFS.Dialog.ShowMessageError(string.Format("The selected language \"{0}\" is not installed", culture.Name));
        return false;
    }
}
• Attachment: recog.txt [6,642 bytes]
Jul 29, 2017 (modified Jul 29, 2017)  • #1
Keith Lammers (BFS)'s profile on WallpaperFusion.com
Thanks for sharing this! We've posted it up to the repository :)
Aug 15, 2017  • #2
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